

Heavy Laser Burst (Snipe, Moderate Damage) If you already have two, the power will fail. If you attempt to summon more Protector Bots, you can only replace the ones you have lost in battle. You may only have 2 Protector Bots under your control at any given time. Make no mistake though, the best defense is a good offense, and Protector Bots are well equipped with energy weapons. They can even be equipped to repair your other Robot Henchmen. Protector Bots can defend your army by placing Force Fields on you and your allies. You can summon one to two powerful Protector Bots (the second is available at level twenty-four). The energy from this explosion can disorient some targets in the affected area. Launches an Energy Grenade at long range from your Pulse Rifle. Heavy Laser Burst (Snipe, Moderate Energy Damage) This power only works on your Robot Henchmen and you can only Equip Robot Henchman once. The powers gained are unique and dependent upon the target Robot Henchman that is Equipped. This power permanently bestows new powers and abilities to Robot Henchman. Heavy Laser Burst (Moderate Energy Damage, Knockdown)įull Auto Laser (Cone, Energy, Moderate Damage)Įquip your Robots with the latest gear and weaponry.

If you already have three, the power will fail. If you attempt to construct more Drones, you can only replace the ones you have lost in battle. You may only have three Drones under your control at any given time. Drones start out with only basic weaponry, but can be upgraded with heavier energy weapons. Incendiary Missiles (Ranged Area of Effect Damage (Fire/Smashing), Ignite)Ĭonstruct one to three Battle Drones (the second is available at level six, the third at level eighteen) to do your bidding. Swarm Missiles (Ranged Area of Effect Damage (Fire/Smashing), Disorient) If you attempt to summon another Assault Bot, the power will fail.ĭual Plasma Blast (Energy, Knockback, -Regen)įlamethrower (Cone, Extreme Damage over Time (Fire)) You may only have 1 Assault Bot under your control at any given time. There is nothing subtle about its weaponry. Simply put, the Assault Bot is a killing machine. Ranged (Targeted Area of Effect), Moderate Damage (Energy/Smash), Disorientīuilds one massive Assault Bot. Ranged, High Damage (Energy/Smashing), Foe Knockback Ranged, Moderate Damage (Energy/Smashing) The following table shows which powers are available and at what level: The Robotics powerset is available as a primary set for Masterminds. It is notable as the only Mastermind powerset not based on a human model, and the only powerset with a customized Group Fly animation (jump jets in the feet). Many of its powers have a knockback component - other than this, it is a control-light set, as opposed to Necromancy.

Its damage is Energy/Smashing based, and its resists are Sleep, Fear, Disorient, Lethal, Cold, and Psionic. Robots, along with Mercenaries, are one of the ranged henchmen sets.

Robot Henchmen generally have good resistances to lethal, cold and psionic damage, as well as sleep, fear and disorient.
CITY OF HEROES LORE DRONES UPGRADE
Robotics allow you to construct an army of mechanical henchmen and repair and upgrade them in order to keep your army in tip-top shape.
